//#include "statictext.h"
////
//#include <sstream>
//
//#include "renderer/renderer.h"
//
//StaticText::StaticText(int x, int y, int width, int height):Widget(){
//    bgColor[0] = 1;
//    bgColor[1] = 0;
//    bgColor[2] = 1;
//}
//
//StaticText::StaticText(int x, int y, int width, int height, std::string name):Widget(){
//    this->name = name;
//    bgColor[0] = 1;
//    bgColor[1] = 0;
//    bgColor[2] = 1;
//}
//
//void StaticText::SetText(int f){
//    std::stringstream out;
//    out << f;
//    name = out.str();
//}
//
//void StaticText::Draw(){
////    glPushMatrix();
////    glColor3fv(bgColor);
////    glTranslatef(x, y, 0);
////    glBegin(GL_QUADS);
////        glVertex3f(0, 0, 0);
////        glVertex3f(width, 0, 0);
////        glVertex3f(width, height, 0);
////        glVertex3f(0, height, 0);
////    glEnd();
////
////    glColor3f(0.5, 0.5, 0.5);
////    glBegin(GL_LINE_LOOP);
////        glVertex3f(0, 0, 0);
////        glVertex3f(width, 0, 0);
////        glVertex3f(width, height, 0);
////        glVertex3f(0, height, 0);
////    glEnd();
////
////    freetype::print(*renderer->GetFont(font), 5, 5, name.c_str());
////    glPopMatrix();
//}
